AMD relanza sus controladores gráficos Radeon Adrenalin 21.3.1, ahora son WHQL
AMD lanzó por fin unos controladores gráficos certificados, los Radeon Adrenalin 21.3.1 WHQL, los cuales son en esencia los Radeon Adrenalin 21.3.1 Beta lanzados el pasado 18 de marzo, pero esta vez certificados. Las mejoras son las mismas que vimos allí, así que la única diferencia es acceder a unos controladores que deberían ser estables.
Los controladores gráficos Radeon Adrenalin 21.3.1 WHQL añaden compatibilidad los gráficos Radeon RX 6700 XT; soporte al DOOM Eternal: The Ancient Gods – Parte Dos; que el Radeon Boost sea ahora compatible con títulos seleccionados con la API DirectX 12 y el Variable Rate Shading activado; Radeon Anti-Lag ahora funciona en juegos DirectX 12; y se añade la herramienta de estrés de hardware en Performance Tuning.
Adicionalmente se amplía el soporte de la API Vulkan con cuatro nuevas extensiones:
- VK_KHR_synchronization2
- VK_EXT_4444_formats
- VK_EXT_conditional_rendering
- VK_KHR_sampler_ycbcr_conversion.
Por lo demás, hay numerosos arreglos ligados al Radeon Software, así que nos limitamos ha realizar un Copy&Paste con el resto de mejoras integradas, y puedes descargar los controladores AMD Radeon Adrenalin 21.3.1 WHQL desde el siguiente enlace.
- Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle.
- A system hang or crash may be experienced when upgrading Radeon Software while an Oculus™ VR headset is connected to your system on Radeon GCN graphics products.
- Minecraft™ DXR may exhibit corrupted or missing textures when ray tracing is enabled on Radeon RX 6000 series graphics products.
- An application crash may occur in Call of Duty™: Modern Warfare when ray tracing is enabled on Radeon RX 6000 series graphics products.
- Lighting fails to render correctly on Radeon RX 6800 series graphics products in Star Citizen™.
- A black screen may occur when enabling and disabling Enhanced Sync while vsync is enabled in some Vulkan® API games.
- A black screen or system hang may occur on Hybrid Graphics systems for some Vulkan® API games when Enhanced Sync is enabled.
- Bethesda™ launcher may experience an application crash on startup when launching some games.
- Users may be unable to create a new scene in the Radeon Software Streaming tab on first launch or after a settings factory reset.
- Game specific performance tuning profiles may fail to load when a global performance tuning profile has been created or set.
- Disabling HDCP support and performing a factory reset and/or system restart may sometimes trigger a system crash or hang on boot.
- Epic Games™ social overlay or launcher may exhibit color corruption.
- Xuan-Yuan Sword VII™ may experience an application crash with DirectX®12 ray tracing enabled on Radeon RX 6000 series graphics.
- Color corruption may be experienced in Cyberpunk 2077™ when Radeon Boost is enabled.
- Display flicker or corruption may occur on high refresh rate/resolution multi-monitor system configurations on Radeon RX Vega series graphics.
- Audio loss or cutout may intermittently occur on some TV displays when Windows® audio is set to use 5.1 or 7.1 speaker configurations.